
The Core Concept
A empire building game featuring, research, ship customization, PvP and PvE conflict.
It is the intention of the developers to produce a game similar in concept to Galaxy Online,
but greater in scope and flexibility with much more attention to long term player retention.
For those coming to this site unfamiliar with Galaxy Online, it can be found at http://go.igg.com
Not a bad little game for a shameless attempt to grab as much of your money as it can before you get bored with it.
Celestial Conflict is looking for good 2d artists for buildings and possibly character faces.
To apply please drop Tyrranus a private message here.
Some intended features at this time, and yes subject to change, are :
Espionage Missions
Mineable Asteroids and Moons.
Colonisable Moons
Smaller, More Realistic Fleet Sizes
Zoom Feature on Map
Larger Map
Larger Tech Tree
In Depth Ship Customization
Refit Blueprints(Upgrade workhorse designs with newer techs)
Refit Ships(to reflect the new blueprints)
More Varied and Effective System Defenses
Star Bases and Battle Stations
Multiple Races to Choose From, Each With its Own Distinctiveness
More Involved trade and Market System
Diplomatic Options and Treaties That Are Enforced By Game Mechanics
Pirates That Attack
Missions to Give Players More Options
This site is currently under reconstruction due to the immaturity of HotNoob who firmly believes that we are using code from his ssg game.
While annoying, his antics have shown me that Joomla is simply not secure enough for this project.
Thus I am currently exploring other options for this site's backbone.